rotate triple points
Syntax
Input
tP | triplePointList |
angle | double |
rot | rotation |
Output
tP | triplePointList |
Options
center | center of rotation - vector3d |
Flags
keepXY | rotate only the orientation data, i.e. the Euler angles |
keepEuler | rotate only the spatial data, i.e., the x,y, and z values |