rotate triple points
Syntax
% rotate the tP about the z-axis by 90*degree
tP = rotate(tP,10*degree)
% rotate about the x-axis
tP = rotate(tP,rotation.byAxisAngle(xvector,180*degree))
% rotate about a specific point
tP = rotate(tP,180*degree,'center',vector3d(20,10,0))
Input
tP | triplePointList |
angle | double |
rot | rotation |
Output
tP | triplePointList |
Options
center | center of rotation - vector3d |
Flags
keepXY | rotate only the orientation data, i.e. the Euler angles |
keepEuler | rotate only the spatial data, i.e., the x,y, and z values |