computes the weighted Burgers vector
Syntax
% weighted Burgers vector in specimen coordinates
W = weightedBurgersVec(ebsd)
% weighted Burgers vector in crystal coordinates
W = inv(ebsd.orientations) .* weightedBurgersVec(ebsd)
% weighted Burgers vector using the integral methods
W = weightedBurgersVec(ebsd,'integral')
Input
ebsd | EBSD |
Output
W | vector3d weighted Burgers vector in specimen coordinates |
Options
integral | use integral method |
windowSize | size of the integral window (default = 1) |