weightedBurgersVec edit page

computes the weighted Burgers vector

Syntax

% weighted Burgers vector in specimen coordinates
W = weightedBurgersVec(ebsd)
% weighted Burgers vector in crystal coordinates
W = inv(ebsd.orientations) .* weightedBurgersVec(ebsd)
% weighted Burgers vector using the integral methods
W = weightedBurgersVec(ebsd,'integral')

Input

ebsd EBSD

Output

W vector3d weighted Burgers vector in specimen coordinates

Options

integral use integral method
windowSize size of the integral window (default = 1)

References