quaternion .* quaternion and quaternion .* vector3d
Syntax
q = q1 .* q2
q = times(q1,q2)
q = times(q1,q2,takeRight)
Input
q1 | quaternion |
q2 | quaternion |
takeRight | logical, use as output left or right input |
Output
q | quaternion |
quaternion .* quaternion and quaternion .* vector3d
q = q1 .* q2
q = times(q1,q2)
q = times(q1,q2,takeRight)
q1 | quaternion |
q2 | quaternion |
takeRight | logical, use as output left or right input |
q | quaternion |